So it says “willdesktopArcane Dimensionsquakespasm.exe”-game ad but it isn’t accepting it. I’m sorry if this is a dumb question. You may have to baby me a bit. 3 points 2 years ago. The Quakespasm executable shouldn't be in the Arcane Dimensions folder. It should be in the Quake folder. I open up QSS, type 'game ad', start a new game and when I look in the console, I see 'Info Arcane Dimensions v1.70 Patch 1'. The result is the HUD doesn't display properly and although I can load the two news maps, they don't display/run properly.
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There was an older patch but you don't need that one anymore.) Install the mod first in some mod folder, then put the patch's files in on top of it, to add or replace some of the mod's files. The patch fixes a lot of stuff, adds support for some other Quake engines, and adds two more maps. Arcane Dimensions is made to work with the version. Since I haven't been able to find the.pak file in this repo, and the only installation instructions are on installing this mod as a.pak (and building it requires other tools) I figure it's good to include direct instructions for newbie. Oct 08, 2020 Launch Arcane Dimensions Open quakespasmad.exe and you should see AD written on the menu. If not you have a problem somewhere and you need to retrace your steps. That's it, if you want to play Quake, you open the quakespasm.exe in your Quake directory and if you want to play Arcane Dimensions, you open quakespasmad.exe in your ad directory.
To install Advent of Ascension, the user has to have downloaded Forge first. Forge can be downloaded here (click here for 1.12.2 and here for 1.7.10). You will need a minimum of Forge 31.2.10 to play this mod in 1.15.2 (Forge 14.23.5.2846 for 1.12.2). Once the user has properly installed forge, one can download the mod here. Once one downloads the mod jar file, they must move it to their mods folder in their Minecraft directory. If a mods folder does not exist, the user can simply create one. Advent of Ascension is only available for Minecraft: Java Edition on Windows, Mac, and Linux, for Minecraft versions 1.15.2, 1.12.2 and 1.7.10*. Advent of Ascension cannot be installed to any other version of Minecraft: Java Edition or any other edition of Minecraft. Advent of Ascension can also only be installed with Forge; it cannot be installed with Fabric or any other similar mod loader. |
Advent of Ascension (also called Nevermine; abbreviated as AoA) is a large action and adventure mod for Minecraft. The mod was created by Xolova, and is currently being developed by Scimiguy, with Ursun and NeoVolt as artists, and Firch as a sound artist. Advent of Ascension is a mod with a large amount of content. Gameplay in the mod includes exploring 22 dimensions, each with its own generation, structures, mobs, blocks, and items. While traveling through the dimensions, the player can mine ores, locate structures, and battle entities with various abilities. The player can gear up in one of the mod's many armor sets, most having a special ability granted to the player when worn. One may also choose between a large selection of weapons, ranging from melee weapons like swords, to ranged weapons, such as bows, guns, and staves. With the new gear in-hand, the player can potentially battle one of the mod's 35 bosses. Along the way, the player can also train various skills, which can grant the player access to new areas of the game, and give the player access to new items or resources. |
News and Updates
The new 3.4 update, which ports the mod to 1.15.2, was released on 11 December 2020. The download for 3.4 is available here. Besides porting to 1.15.2, the update features some other features:
Click here for more information about 3.4. Previous posts about news and updates can be found in the News and Update Archive |
How To Install Arcane Dimensions Mod
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Dimensions
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Changes to the main page can be made on the editcopy.Changing the latest version can be done here.